Games
3D Games by Artchemzy
Original 3D projects built with a production mindset—optimized art direction, performant scenes, and a pipeline aligned with game-ready textures, PBR materials, and modular asset packs.
Built for real-time pipelines
Each project is designed to translate into reusable production assets—materials, trimsheets, props, and environment modules ready for Unreal Engine and Unity workflows.
Performance-first scenes
Clean topology, sensible texel density, and LOD-friendly structure for stable frame times.
Material-driven art direction
PBR consistency across surfaces with calibrated roughness/metalness and authored detail.
Modular environment design
Repeatable kits and trimsheet logic to scale environments without visual repetition.
Production-ready deliverables
Organized exports, naming conventions, and documentation aligned with studio handoff expectations.
Featured 3D work
A curated selection of environments and scene studies. Asset packs and materials used in these builds are available in the shop.
Neon Gallery Study
Lighting & Composition
Skywatch Alley
Environment Blockout → Final
Fusion Core Interior
Hard-Surface Environment
Minimal Hallway
Architectural Scene
Empty Volume
Material & Scale Study
Connected City
Worldbuilding Concept
Next step
Build faster with studio-grade assets
Browse production-ready textures, trimsheets, props, and environment packs—plus member-only drops inside Artchemzy Vault.